Thursday, 24 November 2011

Google Working on OnLive Like Cloud Gaming Service

During a talk earlier today at Develop Liverpool, Google developer advocate Paul Kinlan revealed that Google is already working on an OnLive style cloud gaming service, though server infrastructure and publishing agreements are another matter. Google plans to achieve this with the support for WebRTC, an open-source Real-Time Communications (RTC) application that will run directly in the Chrome web browser with no plug-in required. WebRTC will enable rich, high quality, RTC applications to be developed in the browser via simple Javascript APIs and HTML5. WebRTC includes the fundamental building blocks for high quality communications on the web such as network, audio and video components used in voice and video chat applications.

Google's Chrome browser will soon have greatly enhanced gaming capabilities, with plug-and-play support for gamepads on the way. Due in the first quarter of next year, the update will also see Chrome support cameras and microphones without the need for plug-ins, with Kinlan hinting at the possibilities for augmented reality games and player tracking.

It all goes to show the growing potential of Chrome for games. With HTML5 widely accepted to replace Flash in the fullness of time, Chrome's support for accelerated graphics with WebGL, and an unrivalled update cycle - Google releases a new version every six weeks, no matter what - it's certainly got the technology. With over 200 million users - it's expected to replace Mozilla Firefox as the second most popular browser on the planet before the year is out - it also has the audience.


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