Monday, 12 September 2011

A Second Game Industry Crash? Not if OnLive has anything to say about it!

Game Design is back with another episode that raises the question of a Second Game Industry Crash.

With the unprecedented popularity and flood of video games today, especially with the iOS marketplace's "race to zero" pricing, many in the industry see parallels to the first crash in 1983: over-saturation, over-supply and under-demand. They discuss whether history is doomed to repeat itself.

They can't wait for OnLive to get in the browser! This is really going to change things, including games in mega-popular social sites like Facebook.

1 comment:

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